| rubikscube.vim : a rubik's cube game in vim script 
 
 
  | script karma | Rating 31/16,
    Downloaded by 2214 | Comments, bugs, improvements | Vim wiki |  
 
script versions (upload new version)| created by |  | olivier vermersch |  |  |  | script type |  | game |  |  |  | description |  | Commands: 
 - u, d, l, r, f, b to turn up, down, left, right, front and back faces clockwise (whatever cube orientation)
 - c, m, v to turn the three belts clockwise
 - shift + letter for turning counterclockwise - ctrl + letter for half turn
 - the whole cube can turn with the four arrows and Pgup/Pgdown keys
 - sramble cube with s key, reset it with S
 
 TODO:
 - more configurable display
 - add some edit technique with a solver algorithm - in order to solve a real cube :-)
 - chrono + high score stuff
 - support for 4x4 and 5x5 cubes
 - write moves in letters when done
 - some optimization (seems to be slow on old or "slow networked display" machines)
 - etc.
 
 |  |  |  | install details |  | Source the file in an empty buffer. 
 Use preferably the gui, for colors. This should work with gvim version > 6.1 (apparently cursor() fonction is not present on earlier versions)
 
 Version used for development is 6.3.4
 
 **** SAVE EVERYTHING BEFORE DOING IT ****
 
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Click on the package to download.
 
 
ip used for rating: 216.73.216.155
        | rubikscube.vim | v0.2 | 2005-05-16 | 6.0 | olivier vermersch | v0.2: - scramble/reset key
 - possibility to rotate the whole cube
 - simplified display
 - now use the up/down/left/right/back/front convention for move keys
 - belt moves (c, m, v)
 - magenta color instead of lightred for orange face
 - use "normal!" instead of unset mappings for display
 
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        | rubikscube.vim | 0.1 | 2005-05-03 | 6.0 | olivier vermersch | Initial upload |  |